POV-Ray : Newsgroups : povray.binaries.images : POV-Ray vs. Lightwave image (16k + 20k) : Re: POV-Ray vs. Lightwave image (16k + 20k) Server Time
15 Aug 2024 14:16:50 EDT (-0400)
  Re: POV-Ray vs. Lightwave image (16k + 20k)  
From: TinCanMan
Date: 9 Jul 2002 16:19:30
Message: <3d2b4552$1@news.povray.org>
> I actually prefer Paragon's original image overall, but the caustics are
> closer to the LW version in TinCanMan's version.  The finish on the
floating
> glass sphere makes it look almost cartoony to me.
Yes, there is a sort of 'halo' around the edge of the glass balls, this is a
result of the fresnel type variable reflection.  I don't know if this is
realistic or if it is a pitfall of using fresnel with transparent objects.
I'll have to find myself a glass ball to look at.

-tgq


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